VideoGames

Results: 90



#Item
71Microsoft Word - 09-CHPC-VideoGames[removed]SuppOp-NDP-e

Microsoft Word - 09-CHPC-VideoGames[removed]SuppOp-NDP-e

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Source URL: publications.gc.ca

Language: English - Date: 2013-05-06 09:17:38
72VIDEOGAMES IN EUROPE: CONSUMER STUDY Norway November 2012  [2]

VIDEOGAMES IN EUROPE: CONSUMER STUDY Norway November 2012 [2]

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Source URL: www.medietilsynet.no

Language: English - Date: 2012-12-20 05:33:08
73THE CORE COPYRIGHT INDUSTRIES MADE HISTORY BY ADDING $1 TRILLION IN VALUE TO THE U.S. ECONOMY The core copyright industries include computer software, videogames, books, newspapers, periodicals, journals, motion pictures

THE CORE COPYRIGHT INDUSTRIES MADE HISTORY BY ADDING $1 TRILLION IN VALUE TO THE U.S. ECONOMY The core copyright industries include computer software, videogames, books, newspapers, periodicals, journals, motion pictures

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Source URL: www.iipa.com.

Language: English - Date: 2013-11-19 08:43:15
74Arcade-Style Game Design – Pinball’s Connections to Coin-Op Videogames 1 Christopher Lee DeLeon Georgia Institute of Technology  One of the three main traditions applied to the study videogames within

Arcade-Style Game Design – Pinball’s Connections to Coin-Op Videogames 1 Christopher Lee DeLeon Georgia Institute of Technology One of the three main traditions applied to the study videogames within

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Source URL: www.kinephanos.ca

Language: English - Date: 2014-01-22 13:23:36
75Exhibiting The Hobbit: A tale of memories and microcomputers Helen Stuckey Flinders University in Adelaide  The challenge of collecting and exhibiting videogames is a significant

Exhibiting The Hobbit: A tale of memories and microcomputers Helen Stuckey Flinders University in Adelaide The challenge of collecting and exhibiting videogames is a significant

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Source URL: www.kinephanos.ca

Language: English - Date: 2014-01-22 13:23:52
76CALLABLE SWAPS, SNOWBALLS AND VIDEOGAMES CLAUDIO ALBANESE Abstract. Although economically more meaningful than the alternatives, short rate models have been dismissed for financial engineering applications in favor of ma

CALLABLE SWAPS, SNOWBALLS AND VIDEOGAMES CLAUDIO ALBANESE Abstract. Although economically more meaningful than the alternatives, short rate models have been dismissed for financial engineering applications in favor of ma

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Source URL: www.albanese.co.uk

Language: English - Date: 2014-03-17 15:14:22
77Ed.20 | Vol.10 | N2 | 2012  Música, Entretenimento e Cognição: análise comparativa dos videogames Guitar Hero III e Rocksmith

Ed.20 | Vol.10 | N2 | 2012 Música, Entretenimento e Cognição: análise comparativa dos videogames Guitar Hero III e Rocksmith

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Source URL: www.contemporanea.uerj.br

Language: Portuguese - Date: 2012-11-01 11:46:53
    78Ludocore: A Logical Game Engine for Modeling Videogames

    Ludocore: A Logical Game Engine for Modeling Videogames

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    Source URL: adamsmith.as

    Language: English - Date: 2013-03-17 01:17:48
    79Machinima World-breaking and World-making in the Cinema of Videogames Cristiano Poian, University of Udine DRAFT – do not cite or distribute without the permission of the author This article aims to investigate the pec

    Machinima World-breaking and World-making in the Cinema of Videogames Cristiano Poian, University of Udine DRAFT – do not cite or distribute without the permission of the author This article aims to investigate the pec

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    Source URL: www.poian.org

    Language: English - Date: 2007-08-08 13:32:59
    80doi:[removed]j.jesp[removed]

    doi:[removed]j.jesp[removed]

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    Source URL: videogames.procon.org

    Language: English - Date: 2009-11-16 14:56:31